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UDialog Class Reference

UDialog: dialog box. More...

#include <uwin.hpp>

Inheritance diagram for UDialog:

UWin UFrame List of all members.

Public Member Functions

 UDialog (const UArgs &=UArgs::none)
 constructor; see also ~UGroup and the creator shortcut udialog()
virtual void show (bool state, UDisp *)
virtual void show (bool state=true)
virtual bool realize ()
 [impl.] initializes the window and its children
virtual const UStylegetStyle (UContext *) const

Static Public Member Functions

static const UStylemakeStyle ()

Static Public Attributes

static UStylestyle = null

Friends

UDialogudialog (const UArgs &a=UArgs::none)
 creator shortcut that is equivalent to: *new UDialog()

Detailed Description

UDialog: dialog box.

see class UWin for important info. (most methods being inherited from this class).

Iconification and window stack

Implicit hehaviors:


Member Function Documentation

bool UDialog::realize  )  [virtual]
 

[impl.] initializes the window and its children

creates the associated graphics context and native window if this is a "hard window".

this fct. is automatically called when the window is shown for the first time (so that unused windows won't consume unnecessary resources)

Implements UWin.

Reimplemented in UFrame.


The documentation for this class was generated from the following files:
Generated on Fri Mar 4 01:34:32 2005 for Ubit[Eric.Lecolinet@enst.fr] by  doxygen 1.4.1